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[Official] 5.0 - Feedback request for PBR/Standard Shader

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Hello Beta Testers!


We would like to hear your thoughts on our new Physically Based Rendering (PBR) system for 5.0. Please take a moment to answer the following questions to help us make PBR the best it can be. Please try to answer all the questions to give us more context for your feedback, especially the questions about who you are and how you plan to use PBR.


Who are you?

What kind of game are you trying to build or would like to build?

How does PBR fit into that? What use-cases do...

[Official] 5.0 - Feedback request for PBR/Standard Shader

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