Writing a large number
How would I write out a large number like 6.527875e+09 (which is the result of a formula). And write out as in not a simplified number like it is. Like all the digits.
View Article[RELEASED] Smart Localization for Unity3D
View attachment 47696 Our new plugin called Smart Localization 2.0 is released on the asset store! Create support of a new language within the click of a button Works with both Unity Pro and Free...
View ArticleUnable to install Unity 5!
When i have downloaded the installer file, i open it and it gives me the NSIS error. I have looked on the internet for solutions but one work Please help me.
View ArticleRPG/FPS Project 2014
Project 2014 Code name: Blue About [HR][/HR] This project is a new project in development by the group Great Arc Studios. Great Arc Studios is a new group (about one year old) who have created various...
View ArticleProblem with Microsoft Ads Plugin from prime31
Hello, I'm trying to add some ads to the videogame I've been working on but I can't. I want to use Microsoft Pub Center so I'm trying to add the plugin from prime31 to my project and I'm getting this...
View ArticleUsing Asset Store Models in Substance Designer?
With the recent asset store sales, I now have access to Substance Designer & their Substance Database. I'm interested in re-texturing some assets I've bought from the store over the years, but I...
View ArticleCreate a Canvas and Buttons via script - JS
Hi guys, I have been reading the forums but i did not find a direct answer for my problem: I need to create a situation with multiple canvas on the screen and inside of each canvas I would need to...
View ArticleHow to achieve this
Hello I want to achieve the kind of graphics like in the images below. Look at how the top and sides are well drawn. Are they a big image or separate sprites put together? Any tutorial on this?...
View ArticleHow to get script "owner"?
Hey, I have an GameObject and a script on it. Inside the scipt I would like to access this Gameobject. How to do it?
View ArticleFlickering on terrain in some areas
HI . I have a mesh imported on top of terrain , as its lowered down far enough to hide the outer area which doesn't need to be seen ( all flat),yet playing game I see flickering sometimes. Its not a...
View ArticleCollide with all, not surposed to
I got this code Code (JavaScript): #pragma strict static var Won : boolean = false; function Start () { } function OnCollisionEnter2D( Collision2D ) { if(gameObject.tag == "Goal")...
View ArticleMEGA 260+ Fire & Fog NeatWolf's FX Pack 01 - [RELEASE]
Hi, I'm here to present the first asset in the serie: FIRE&FOG 234 NeatWolf's Particle FX Pack 01 View attachment 111253 230+ fine tuned quality particle special effects prefabs! ASSET STORE LINK...
View ArticleFPS Kit | Version 2.0
Hello! Let me introduce a tool for Unity 3D called FPS Kit | Version 2.0 This tool contain everything you need to create a First Person Shooter - Now With Multiplayer Support Asset Store Link:...
View Articlewhat does that error mean ?
please would you tell me what does error mean ? Cannot implicitly convert type `UnityEngine.Component' to `DonutButton'. An explicit conversion exists (are you missing a cast?) Code (CSharp): public...
View ArticleNew 2.5D "Pseudo 3D" Racing Game Engine
Hey guys and girls, here's an early WIP vid of my current project. I've always loved these kind of games, so figured I'd make one No hills yet, only one roadside object and I haven't implemented the...
View Article3 Day SALE 40% off All Galactic Adventure Music Pack's
For the next 3 days get all Galactic Adventure Music Pack's 40% OFF Galactic Adventure Music Pack 1 Galactic Adventure Music Pack 1 has over 10 minutes of Seamless Looping music to drop into any Sci-Fi...
View ArticleInternal compiler error?
Hi, Im trying to write some extension method helpers for Tasks with Parse but i'm getting internal compiler errors. I have reduced it to this simple example. Create a blank project, include the Parse...
View ArticleRuntime Level Editor
What Runtime Level Editor is.. RLD is a plug-in for Unity game engine which allows users to implement an “out of the box” real time level editor solution for their game. Our target is to develop a...
View ArticlePrimitivesPro [RELEASED]
Hello everybody, I have just released new package PrimitivesPro. View attachment 46384 PrimitivesPro is an ultimate collection of 16 procedural primitives. You can easily create a geometry model from...
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