iTS - Intelligent Traffic System [WIP]
Hi Guys! We are currently working on a new Traffic system, we are calling it iTS - Intelligent Traffic System. Here is a web demo: Web Demo! Super simple physics web demo (This demo does not use any...
View Articlebuttons - GUI - C#
Hello, In the past small projects I have created to learn Unity, I have used GUIstyle for buttons, importing sprites manually to the GUIstyle through the inspector with the script below. I would love...
View ArticleInstantiate Object at another Object
If I had any hair Id be pulling it by now, but this one has me stumped How do I instantiate an object at another object. To be clearer I have a trigger at position A and once activated I want an object...
View ArticleSky Jumper, magical grappling platformer (Android, iOS soon)
We are pleased to announce that Sky Jumper has launched and is currently available on Android! It will be released on iOS soon. The game is free ( there is Ads that you can remove while unlocking some...
View ArticleFor those in U5 beta: Is PBR *REALLY* that good?
Or is it only slightly better than default U4 shaders?
View Articleedit collider crash
Hi, I had this project, upgraded to 4.6.1, all ok... now for the first time I edited this prefab in my older project, saw the edit collider button and was fine, did the same again to another prefab and...
View ArticleHow to export an asset and associated components into another project.
I have found a cool weapon in another project. Is there a easy way I can export this weapon and all it's dependencies, Muzzle flashes, particles, crosshairs and associated scripts. Then import that...
View ArticleAuthoritative Server Cloud Hosting Revisited: Anything new under the sun?
Hi there, Two years ago, a great thread on this forum, led by Metldown, npsf3000, koen.pis and hjupter among others, about cloud game hosting options, concluded, if I understood well, that: 1) There...
View ArticleFunction Timing
I've been learning a little Unity scripting lately, and I have a little JS script that currently prints a simple debug.log() message to the screen every frame (because it's called inside the update...
View ArticleMaking thick fog flow down stairs
Hi, I'm am completely new to Unity and game development in general and I am trying to let a layer of thick fog flow down (many) stairs. I figured out how to do it with particle effects, but it is way...
View ArticleUnity Thanksgiving and Christmas Games FREE CHRISTMAS IMAGES HERE
Please get to work and knock out some small games for Thanksgiving and Christmas. Here are a couple quick ideas off the top of my head just to get you thinking: Santa's Rocketing Christmas Drop Snowy...
View ArticleDrag 3D Object with mouse on its local position
Hi, I need to drag objects during the game with Charp and mouse . Like you can see in the image below the objects are rotated in different position. With the code below when i drag to Y both of them...
View ArticleDifferent Ways to Find Distance
I've been learning Unity scripting lately, and I've been looking for ways to find the distance, and came upon two different ones. The Unity manual/documentation (here:...
View Article[RELEASED] 2D Sci-fi Art Pack
Hey guys, we're very excited and have released our 2D Sci-fi Art Pack. This is our first asset on the store. It's a on going project so we're planning on keeping this asset updated with more...
View ArticleTheUndead - An Open-World, Adventure
Story The Undead is a first-person, open world game centering on fighting mutant creatures that were affected by a man-made virus that had swiped across the Earth 10 years ago and to survive in a...
View ArticleThird Person Controller (Third Person Shooter, Adventure, RPG, etc)
For the past few months we have been working on a third person controller for the Asset Store and I am excited to finally be able to show our progress: View attachment 120046 The Third Person...
View ArticleProcedural Voxel-based Terrain
I've been looking at all sorts of commercial and non-commercial solutions for terrain environments and nothing seemed quite right for what I wanted. After a LOT of "auditioning", I decided to roll my...
View ArticlePaid development: ANDROID plugin to retrieve installed app list and icons
I need an ANDROID plugin to retrieve a C# list of all apps installed on the device in a Unity application. Ideally, the list would provide the following for each app: - application name - application...
View ArticleWebGL: INVALID_VALUE: texImage2D: no video
I'm running a WebGL build that plays videos and i get this warning error popping up in the console every time. It doesnt make a difference for Firefox and Chrome but for Safari the warning message...
View ArticleJove 2.0: DX11 Rendering System (Alpha Release)
View attachment 109789 Asset store link For the past 8 months I've been working on support for deferred rendering in Jove. Early on in the process I came to the conclusion that simply extending Jove...
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