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Local multiplayer

Ive done a bit of searching around and I can't seem to find any tutorials. I would like to implement some very very simple local multiplayer, and I have no networking experience. Just some basic LAN...

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Mercurial Cloud Host with unlimited repo size?

So I notice UT released the UI source code on mercurial bitbucket. Which kind of makes me suspect, internally is UT recognizing Mercurial as more ideal for Unity development? I dunno, but mercurial...

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Team management tools and techniques

There are several tools and strategies that can be employed while working together with a team. The most important thing to have on your side is a team development strategy. Our strategy of choice is...

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PAID - Unity 3D Plugin Developer - Extend and/or develop plugins

We are in need of assistance to develop some Unity Plugins to help streamline development for our game Wild Season (www.wildseasonthegame.com) We are currently a team of 11+ working on all the major...

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Unity 5 Free Features?

I am just wondering if there will be a free version of unity five?

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[RELEASED] SECTR COMPLETE: Spaces, and the Connections Between Them

View attachment 88211 We're very excited to announce the release of SECTR COMPLETE on the Unity Asset Store. SECTR COMPLETE includes all current and future modules for SECTR, the suite of Unity...

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[Released] Graph Maker - UGUI - NGUI - DFGUI (line graphs, bar graphs, pie...

https://www.assetstore.unity3d.com/#/content/11782 If you have questions, bugs, feature requests, etc that you don't want to share with the thread, please send them to rorakin3@gmail.com This package...

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Lights Probes + Batching

Hello everybody, how are you? I have being working on my project for OUYA and I have lots of experience of maintaining performance on mobile.. So I decided to use my Technics + some new features... I...

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Unity 5 Global Illumination

I am glad that Unity 5 has improved his graphic qualities (Physically based shaders, Lighting, Global illumination, etc.) but I am wondering if it is possible to calculate Global illumination in...

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[WIP] Inventory Master - Inventory System with the new UI System 4.6

Written with the new UI System 4.6!! Inventory and Storages: Inventory Settings: Tooltip: Inventory and Character System: Hotbar interaction with Character System:... [WIP] Inventory Master - Inventory...

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1500 dollar for IOS Pro? Ugh

I just scraped together 1500 dollars to buy a pro licence, only to find out that I also need an IOS pro licence to use the sprite packer. I now need to manually create a ton of sprite atlases or for...

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Stress testing the Beta UI - Text

OK I'm testing the performance of the new beta UI and I have managed to crash it with 170 dynamic text labels with shadows (see code below). Code (CSharp): public class TextTest : MonoBehaviour {...

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Advanced Inspector 1.5 Preview

There hasn't been a major release of Advanced Inspector in a while, mostly because of the new features in the work. Here's a video displaying three major features; ​ The selection history is a very...

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Advanced Inspector - A different approach to the Inspector

Available on the Asset Store. Advanced Inspector - Manual Advanced Inspector - Tutorials​ The Inspector, or in other engine the "property grid", is one of the most important tool we have... Advanced...

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Projecting shadow locally per mesh, how to do it ?

Hello all, I'm making a mobile game a bit like Mario Galaxy where the characters are going around planets which are all are spherical. I'm running into the issue that Unity's shadow are too realistic...

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2D Mesh Based Volumetric Lights

Current Version: 3.1.3 ONLY $15 2D Volumetric Lights on the Asset Store: Check it out here Soft Shadow Tutorial Demo Scenes Create Soft Shadows (Using Blur Effect)... 2D Mesh Based Volumetric Lights

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NOW PLAYING - Mouse Path Animator - record and playback mouse movements

Mouse Path Animator NOW AVAILABLE on the asset store - Just $30 The full pdf manual is available here ​Mouse Path Animator provides scene-view recording... NOW PLAYING - Mouse Path Animator - record...

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SINGAPORE: UNITY course- Create your own 3D video game!

Hey guys, I'm pretty sure many Singaporeans are interested in creating their own video game. Well, that interest just might become reality. I have recently sought out MAGES Institute of Excellence to...

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Designing for Immersion

After our discussion of NPCs sashayed over to a discussion of immersion, I decided this topic warranted a new thread. Immersion in games is a hot topic right now. Games use it in their descriptions and...

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Space Shooter Tutorial Q&A

There are several problems with this tutorial that were I not experienced in developing, lead to relative dead ends for new people. The engine component for the ship engines_player, does not render in...

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