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TowerDefense ToolKit v2.0

​ One of the top paid 'complete projects' on AssetStore, TowerDefenseToolKit (TDTK) is a an easy to use and flexible Unity game engine coding framework designed for construction of TowerDefense(TD)...

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Realistic effects pack [Asset Store]

Hello all. I decided to make a new effects pack, that uses the particle system and uv-animation. Realistic effects pack v1 View attachment 93921 This package includes 34 main effects + 26 effects of a...

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2D Toolkit - 2D in Unity made simple [RELEASED]

2D Toolkit is now available on the Asset Store for $65. Official website with FAQs and support form Official documentation wiki 2D Toolkit on the Asset Store 2D Toolkit is a set of tools to provide an...

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Just need to vent here...

I love games, I always have ever since I was a kid! I've always always wanted to create them and every time I try to, I just seem to fail, not because I can't be bothered or give up it's just that I'm...

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Passing arbitrary float values to vertex shader in texcoord - should they lie...

Hi, I need to pass two floating point values for use in calculations in a vertex shader and, since it doesn't require texture coordinates for anything else, I'm currently encoding these values in...

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Are we ever going to see a 4.6 Stable?

I feel like I'm going crazy over here. Why is the UI taking so insanely long? UE4 had theirs out in a matter of months and Unity is taking years. I thought we were supposed to get 4.6 this summer and...

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uMech - Total Mecha Kit

uMech - Total Mecha Kit Avandgarde Mecha/Robot Physics & Models​ What is uMech? uMech is a total package for developing realistic mecha in your game with Unity 3D. That includes inner skeleton...

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GUI - Text/Font size and adjusting it for Screen size/Resolution

Hello, So at the moment I was just setting up some GUI interfaces for the player however after finally getting over the hurdle of scaling / screen size and textures, I've come across "TEXT". Basically...

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Behavior Designer - Behavior Trees for Everyone

Behavior Designer Available on the Asset Store View attachment 95970 ​ Behavior Designer is a behavior tree implementation designed for everyone - programmers, artists, designers. Behavior Designer...

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PowerPact

Heya, Here is a project me and one other person did a while ago and is now public. He did the design work and I did everything else including 3D and programming....

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A orbital game WIP

After making my first game from scratch and publishing it on google play, I wanted to keep going with another game. I remember playing a game a long time ago where you orbited a planet and tried to...

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Best MBaaS Solutions

Hi guys, tl;dr What's your preferred mobile backend solution? I've been shopping around for an all serving mobile backend solution, and thought it'd be a good idea to get the communities experience /...

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Any source like this?

Hello, First I don't know if is the correct thread session. But I come here to know if there is any Unity 3D source like CS, CSGO, etc, to download and edit? If possible please answer this thread....

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Best Tools for Designing Sprites

Hey, i am learning Unity and i want to know what are the best tools for designing sprites? i have google it but haven't find a good answer yet. Thanks!

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Editing PBS Shaders?

Is there a guide anywhere on editing the PBS shader, I have an old shader I have been using which has a vert shader that adjusts the vertex positions in a certain way Iand I would like to be able to...

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S-Inventory: Dynamic inventory system!

​Introduction: This is an inventory system that anyone can setup in few minutes. This system is easy to edit from the inspector without having to modify scripts. It’s suitable for RPG games. This...

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GI Cache folder in Unity 5 beta 13

The GI Caching folder for Unity is now located at %appdata%\Unity\Caches\GiCache\ (i.e. c:\users\windowsuser\AppData\Roaming\Unity\Caches\GiCache\) For those of us with small SSD's as their primary...

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Introducing vBug: Visual Debugging | Playability testing | Usability testing

Great news! vBug is finally live! After a year of development and testing, vBug has been accepted by Unity and is now available in the asset-store:...

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Wow haha, I feel stupid.

Has anyone ever sat for hours upon hours trying to wonder why your script just doesn't work when it turns out you just forgot to put it on the Player? HAHA.

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Monument Valley loses 5* ratings to 1* ratings for charging for additional...

Now that's ridiculous! http://www.theguardian.com/technology/2014/nov/13/monument-valley-new-levels-reviews I wonder what's going on lately. I mean usually games did cost $50+ in the good old C64 days...

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