[Feedback Friday #5] - November 14, 2014
Want design feedback for your new game? Then you've found the right thread! Post it here to find out what others think. Discuss to your heart's content, until next Friday, when we'll lock the old and...
View ArticleElements of horror games
"Outlast is not scary, it's disgusting!" – smart people. That was an example of average horror games, otherwise they are same. Developers believe that adding blood/gore scenes into games will make it...
View ArticlePOPPEM! [iOS] - Unleash your vendetta on balloons!
Howdy everyone! I'm proud to say my game, POPPEM!, was released tonight. Thanks to Unity and the community for making this possible It is now available in the App Store for free. Any feedback would be...
View ArticleNew Unity Web Player update does not work on Google Chrome
Hi, I recently updated to the newest Unity Web Player version. It works fine on Safari and Firefox, but it does not work on Google Chrome. I am running Mac OSX Yosemite http://unity3d.com/webplayer/...
View ArticleUnity 4.6 touch not working?
I'm trying to use touch input for android and iOS in unity 4.6 but for some reason it is not working. The only difference between this game and a previous one, is that the sprite i want to touch is on...
View ArticleStrange error with windows phone 8 build
Hi all. I have a problem. I'm trying to build my game under wp8. Device is lumia 530, unity 4.5.4, windows phone 8 build. At the bigining all was good, but at some moment all have broken. Now if i...
View ArticleLightmapping UV Troubles locked atlas
Rightnow i am testing some lightsettings for a new project. So, since "bake selected" finally works with unity 4, i am using this feature because it is just more comfortable for making small...
View Article[Released] Mobile Social Plugin
Plugin provides the functionality to use Twitter and Facebook API on IOS and Android devices. You can write code once and be sure that it will work the same on your IOS and Android app. View attachment...
View ArticleCoroutines are not magic
I wanted to try to get this message out clearly and broadly. Lately we have seen a number of very convoluted uses of co-routines in questions in Unity Answers and the question always seems to start...
View ArticlePlease advise on how we are supposed to use Constant Physical Size.
Hi, I know you guys have only recently changed the way canvas scaling works but the documentation on how to use Constant Physical Size is really sparse so I was hoping to get some answers here. I have...
View ArticleStruggling to get started
I am in general a slow learner, know very little about programming and modeling/art/graphic design, and really don't know how to learn C# programming effectively. I've tried some youtube tutorials to...
View ArticleCreating Assets
Hello, I was wondering what your favorite software is for creating/designing assets for games. Things like a ship and enemies in space invaders(unity tutorial). Or if you were to design the flappy...
View ArticleShader Calibration Scene [5.0 beta]
Hello! We've put together a calibration scene as well as some sample PBR materials for you to test all your new Standard Shader stuff with: It's available on the asset store here -... Shader...
View ArticleCool ways to display information--such as mana and health--to the player...
The only game I know that tells the player the information he needs without using a HUD is DeadSpace: your lifebar is built into your suit (the amount of fluid left in the spinal column of the suit is...
View ArticleAsset store is very slow.
Hi. Everyone. when downloaded asset on purchase asset list in Unity Editor, Unity froze and list was reset scrollbar to top. This problems occurs with high frequency. and download is reset by unity...
View ArticleSharing image and text using native code
I am trying to share image and text on any selected social media. I want to implement functionality similar to intent sharing in android. For this I have written following code in objective c and call...
View ArticleiDevice Landscape to Portrait issue. Entire App will break. (Attached Files)
This is a very simple sample project to show the issue I am getting in my game. This happens on every iOS device I try. I did not see this issue on the Android devices I have tested on, but it might be...
View ArticleStreetMkr: build streets really easily
Hey everybody! So while I was working on my last game, I realized that one of the things that was a pain point for me was laying out streets. Things like terrain are really easy to do quickly with...
View ArticleAAA Quality Adventure Camera Released!
Hi all! I just released the Action/Adventure Camera Rig. It's not just a 3rd person camera, but a complete AAA quality camera including a full Mecanim Animator. When creating a AAA quality game, having...
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