Transparent Background for Unity View in iOS
I would like to overlay a Unity view on top of a native iOS view. The Unity view needs a transparent background so that the native view can be seen underneath. Several others have accomplished this...
View ArticleHEROIC FANTASY CREATURES FULL PACK VOLUME 2
Hi there! Here it comes!! HEROIC FANTASY CREATURES FULL PACK Volume 2 is now available as a special offer both on Unity Asset Store and Protofactor Store. DIRECT LINK TO ASSET STORE This pack currently...
View ArticleKrabl Mesh Processors [RELEASED]
Krabl Mesh Processors is an add-on for Unity to perform mesh processing. It consists of a C# mesh processing library and an editor extension which provides a mesh import processing workflow inside the...
View ArticleThe Great Engine War 2014: Unity vs. Unreal vs. RPG Maker 2k3 vs GameSalad...
This thread exists so that you can flesh out one key assertion we all keep seeing, whether we give a rat's rear or not: What is your favorite game engine? Why is it better than everyone else's?* Most...
View ArticleAUTUMN SALE 50% Until September 15
Hey guys I am glad this day came. Traditional Autumn Sale started at Mister Necturus Shop, and you are very welcome! I hope every one will find something useful in my store. View attachment 111133
View ArticleDownload images from webplayer
How would I set up a way for users to download images from a webplayer? Possibly generate an HTML page, right click? What are my options, if any, thanks..
View ArticleC# How can I get the position of a bone/joint?
Hello, I was wondering how I could return the position of a bone/joint from the FBX on my character.
View ArticleWhat should i use to create 2D animations?
Hi, I would like to create some 2D animations and import them in Unity but i don't know where to start.. Can anyone give me some tips on what sw i should use to create animation and export them so that...
View ArticleObject Motion Tracker - Engine Trails, Time Travel, Game Mechanics...... and...
Hi, A new version of my component has been released on the Asset Store called Object Motion Tracker, I am using in my own game, and thought it was about time I mentioned it here in the forums now that...
View Article[SOLVED] Problem with Two Colliders on One Object
Hey, the game I'm working on has an object that has two colliders (Polygon Collider 2D and Box Collider 2D). I have a script attached to this object that has an OnCollisionEnter2D function. What I want...
View ArticleMonodevelop open script problems p17 and p18
I've got a rather painful problem with monodevelop opening a new session (window) each time I try to open a script or double click a debug line. This prevents me from jumping to the correct line of...
View ArticleCubiquity - A fast and powerful voxel plugin for Unity3D
About Cubiquity Cubiquity is a flexible and powerful voxel engine for both the free and pro versions of Unity. It can be used to create terrains with caves and overhangs that can be edited in real...
View ArticleEveryday Exercises Are Not All Regarding Wellness And Fitness
There is much to exploit physically fit than but exercising every once in a time. Everybody has episodes of "I need to get fit!" and "I impoverishment to be healthier!" In rule to truly urinate a go...
View ArticleDetecting Controllers
HI, I like to know how to check if a particular controller is connected? I am currently checking with the Input.GetJoystickNames (), it returns with Controller (XBOX 360 For Windows) in editor, when i...
View ArticleSo..what is Unity good for in addition to games......
Experiencing quite a bit of pressure in the studio I work in to quickly master Unity. But the thing is, we rarely if ever, produce games. What we do mostly is installation type work, kiosks,...
View ArticleJava and javascript
for a while I was learning java however I stopped because I was thinking to learn java and JavaScript does not change anything in my game and was wondering if java even learn something changes in...
View ArticlePlyGame Multiplayer Starter Kit
Ok so we have made blocks and scripts for making plygame multiplayer with Photon PUN. Below find some video's that explains the process. We have packaged the blocks and scripts but we are not sure if...
View ArticleIf Blender can do everything why do people still use 3DS Max?
I always wonder this. Why would someone bother using a student license of 3ds max when you could use blender considering there may come a time when you just realized you could potentially sell your...
View ArticleGetComponent script woes
So I'm working on a script that allows the player to enter a vehicle. To do this I have camera called carcam which uses the smoothfollow script and what i need to do is activate this camera and script...
View ArticleAntonov Suit - Physically Based Shader - First Release
Hello, This what I've been working on my free time, it's not finished but I'm starting to ride in circle ( started PBR research one year ago pfiou ) so I decided to release a first version. This is the...
View Article