I am getting the following error when adding an OnClick Listener to a button that has been instantiated from a prefab
Type IPointerClickHandler expected Button received. i:0. Argument is out of range.
UnityEngine.EventSystems.EventSystem:Update()
The following code is being used to generate the buttons:
Error adding onClick Listener via Script
Type IPointerClickHandler expected Button received. i:0. Argument is out of range.
UnityEngine.EventSystems.EventSystem:Update()
The following code is being used to generate the buttons:
Code (CSharp):