Hi all. I have 5 questions in my project also they have answers. I can write random question to console and asnwer. I have a GUIbutton. I want to; When player is clicked the button, one char will appear random. To C#, its making "Arraylist.IndexOf" and "Convert.ToInt32" but Unity 3D does not recognize. How can i fix this;
ArrayList.IndexOf and Convert.ToInt32
Code (CSharp):
- using UnityEngine;
- using System.Collections;
- private string questionText;
- private string charLengthText;...