I'm so excited to see there is a new XR input mapping system in 2019.1: https://docs.unity3d.com/2019.1/Documentation/Manual/xr_input.html
But haven't been able to find any code example showing how to use it.
Does anyone know how to do something as simple as say spawning a cube in the position of the controller when the trigger is pressed?
Any help would be much appreciated!!
But haven't been able to find any code example showing how to use it.
Does anyone know how to do something as simple as say spawning a cube in the position of the controller when the trigger is pressed?
Any help would be much appreciated!!