I'm thinking of making a kind of simulation game. A kind of cross between Dwarf Fortress and the Sims. But a bit simpler.
i.e. it will do things like simulate births over several generations to give the characters family history and relations.
I'm trying to think what language to use. I want it to be downloadable on PC, because I imagine this is the kind of thing PC gamers like. But I would also like the option of having it portable to mobile or tablets.
First I thought of C# and Unity or...
Best language for this?
i.e. it will do things like simulate births over several generations to give the characters family history and relations.
I'm trying to think what language to use. I want it to be downloadable on PC, because I imagine this is the kind of thing PC gamers like. But I would also like the option of having it portable to mobile or tablets.
First I thought of C# and Unity or...
Best language for this?