What's the status of the new input system in WebGL builds these days?
All i could find was this old thread:https://forum.unity.com/threads/new-input-system-doesnt-work-in-webgl-builds.672565/
Can't seem to get it to work with the simplest of implementations.
This is what I'm trying to build with Unity 2019.3.10f1, InputSystem 1.0.0.preview7:
New Input System not working in WebGL builds.
All i could find was this old thread:https://forum.unity.com/threads/new-input-system-doesnt-work-in-webgl-builds.672565/
Can't seem to get it to work with the simplest of implementations.
This is what I'm trying to build with Unity 2019.3.10f1, InputSystem 1.0.0.preview7:
Code (CSharp):
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.InputSystem;
- public class...