Hi all,
I'm getting this error in Xcode 13.3.
Cycle in dependencies between targets 'Unity-iPhone' and 'UnityFramework'; building could produce unreliable results. This usually can be resolved by moving the target's Headers build phase before Compile Sources.
Cycle path: Unity-iPhone → UnityFramework → Unity-iPhone
Cycle details:
This seems to happen on any build after the first and can be resolved with Product/Clean Build Folder.
I was wondering if anyone knows a way to automate...
Xcode Version 13.3 (13E113) error - Cycle in dependencies
I'm getting this error in Xcode 13.3.
Cycle in dependencies between targets 'Unity-iPhone' and 'UnityFramework'; building could produce unreliable results. This usually can be resolved by moving the target's Headers build phase before Compile Sources.
Cycle path: Unity-iPhone → UnityFramework → Unity-iPhone
Cycle details:
This seems to happen on any build after the first and can be resolved with Product/Clean Build Folder.
I was wondering if anyone knows a way to automate...
Xcode Version 13.3 (13E113) error - Cycle in dependencies