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Netcode and Relay working fine in the Editor but not in the built game.

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The Netcode and Relay work with no errors in the unity editor but in a built game it doesn't work at all.
here is my RelayManager script, im pretty sure the issue is in this script.

Code (CSharp):
  1.  
  2. using UnityEngine;
  3. using Balls.Singleton;
  4. using System.Threading.Tasks;
  5. using Unity.Netcode;
  6. using Unity.Services.Authentication;
  7. using Unity.Services.Core;
  8. using Unity.Services.Core.Environments;
  9. using Unity.Services.Relay;
  10. using Unity.Services.Relay.Models;
  11. using Unity.Netcode.Transports.UTP;...
Netcode and Relay working fine in the Editor but not in the built game.

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