The Netcode and Relay work with no errors in the unity editor but in a built game it doesn't work at all.
here is my RelayManager script, im pretty sure the issue is in this script.
Netcode and Relay working fine in the Editor but not in the built game.
here is my RelayManager script, im pretty sure the issue is in this script.
Code (CSharp):
- using UnityEngine;
- using Balls.Singleton;
- using System.Threading.Tasks;
- using Unity.Netcode;
- using Unity.Services.Authentication;
- using Unity.Services.Core;
- using Unity.Services.Core.Environments;
- using Unity.Services.Relay;
- using Unity.Services.Relay.Models;
- using Unity.Netcode.Transports.UTP;...