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Culling Mask not Working correctly in URP 12.0 Unity 2021.2.0b

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Hello, after some research, I think this problem has no answers

In my Scene I have a Directional Light and I want it to Light only one type of objects, with the Layer "walls"
But, when I select my Layer "Walls" in the culling mask option of the light, it still affects all the objects in my scene!

"Nothing" light no objects, but despite the layer i choose, default, UI or walls, it still light everything...

I have URP 12.0 with Unity 2021.2 beta

The weird point is that Only the shadows...

Culling Mask not Working correctly in URP 12.0 Unity 2021.2.0b

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