Hi, I'm trying to make a UnityWebRequest Post to get an authentication from an API. I'm able to get a result from the API but I had to do it using a method which isn't UnityWebRequest.Post and it has left me confused. Would like someone to explain to me what the difference between these 2 implementations are:
Confusion on UnityWebRequestPost
Code (CSharp):
- async void LoginGame()
- {
- string UserCodeJson = JsonUtility.ToJson(UserCode);...