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Confusion on UnityWebRequestPost

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Hi, I'm trying to make a UnityWebRequest Post to get an authentication from an API. I'm able to get a result from the API but I had to do it using a method which isn't UnityWebRequest.Post and it has left me confused. Would like someone to explain to me what the difference between these 2 implementations are:

Code (CSharp):
  1. async void LoginGame()
  2.     {
  3.         LoginGameBody UserCode = new LoginGameBody(GameLoginCode);
  4.         string UserCodeJson = JsonUtility.ToJson(UserCode);...
Confusion on UnityWebRequestPost

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