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Question about Enlighten workflow.

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I read an artical about how Enlighten works here:

http://iwantthatcake.wordpress.com/2012/02/22/real-time-radiosity-geometrics-enlighten/

It seems to calculate a lightmap on a mesh which is a simplified version of the level geometry. Is this how it will work in Unity? I'd like to know how this simplified mesh is generated. Is it automatic or does the artist have to construct it themselves?

I'd really like more information in general. I'm finding it hard to plan anything when I...

Question about Enlighten workflow.

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