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2D ball rendering with artifacts

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Hello Unity Community,

I have a 2D ball that I'm moving on the screen. The 2D ball renders just fine without artifacts (ATI graphics). I transfer the files to another computer using a Nvidia graphics and the result is what I see below. I've looked at the Unity settings for Preferences, Project Settings->Graphics/Quaity, and Player. They are identical on both machines. I'm at a lost as to what could be causing the issue. I'm leaning towards the fact that the computers are using different...

2D ball rendering with artifacts

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