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2D Box Colliders Won't Touch

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I've been making a little game, just to figure out Unity and how it works, and no matter what I do, I can't make the sprites touch. They seem to hover about 0.1 units away from each other.

Here's a picture to illustrate what I'm talking about. This is just how the character rests on the ground when stationary (I'm using a "Rigidbody 2D" for gravity). If you want, I can provide the project files too. View attachment 112857

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