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Unity making GLES 3.0 calls on GLES 2.0 context

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I have a simple test app that runs on Android with an ES 2.0 context. I successfully get the 2.0 context:
Code (csharp):
  1.  
  2. D/libEGL  ( 5339): loaded /system/lib/egl/libEGL_tegra.so
  3.  
  4. I/        ( 5339): Attempting to load EGL implementation /system/lib/egl/libEGL_tegra_impl
  5.  
  6. I/        ( 5339): Loaded EGL implementation /system/lib/egl/libEGL_tegra_impl
  7.  
  8. D/libEGL  ( 5339): loaded /system/lib/egl/libGLESv1_CM_tegra.so
  9.  
  10. D/libEGL  ( 5339): loaded /system/lib/egl/libGLESv2_tegra.so
  11.  
  12. D/Unity   ( 5339): [EGL]...
Unity making GLES 3.0 calls on GLES 2.0 context

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