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General 2d tweening question

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I'm coming to Unity from simple 2D game engines like Corona SDK, where tweens are done by calling transition functions with some params. From what I've read, 2D tweening in Unity is done either with lerping or by using a 3rd party tweening engine. I'm curious to know, do devs usually choose between lerping/tweening engines just by preference or are there certain cases where one works better than the other?

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