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[Jobs][Lags] JobTempAlloc has allocations that are more than 4 frames old

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Hello,

I'm actually using jobs to work with meshes and data.
I'm using List/Array both can be resized at any moment into the job Execute().

This message + Spike/Lag appear on log :
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak

What is the best way to work with few allocations in Jobs and why this message cause a massive spike ? (Except pre-caching, that is not possible all times)

(Editor,Standalone-Mono,Standalone-IL2CPP)...

[Jobs][Lags] JobTempAlloc has allocations that are more than 4 frames old

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