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Poly|Nav: Pathfinding for Unity2D

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Hello people,

I wanted to make an easy to use 2D pathfinding system for the Adventure Game Framework I am working on as to define walkable and non-walkable areas. Working more on that part, made up for Poly|Nav...

Poly|Nav is a polygonal based 2D pathfinding solution using A*, that is extremely easy to setup and use!
You just define walkable and obstacle polygons easily, add the provided agent component and it's...

Poly|Nav: Pathfinding for Unity2D

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