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Remote Control/Multiple Screens for a Unity3D application

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Currently I have a need to write Unity3D applications. But with one twist.

I need to have two screens. One a touch device like a tablet etc., and one monitor on the wall. Interact on the touch enabled device with a menu or touch in some way and control the output on the large screen on the wall.

The first app would be the controller on a windows with a touch screen or some other mobile device.
And the other would be the unity game.

This device could be a android tablet, ios or a windows with...

Remote Control/Multiple Screens for a Unity3D application

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