I am making an adventure game similar to Skyrim, but holds true to MOBA game abilities (equivalent to smite in the 3rd person aspect)
Everything works great, and my script works universally for all objects that want to cast abilites (Such as AI mages, bloated zombies, skeleton archers, and the player, ect.)
I just have a daunting feeling that I did something wrong, and that my script layout is inefficient and n00b.
Here is a picture of the setup that I built my ability "engine" on....
I need just an opinion on this script setup that I have (Image inside)
Everything works great, and my script works universally for all objects that want to cast abilites (Such as AI mages, bloated zombies, skeleton archers, and the player, ect.)
I just have a daunting feeling that I did something wrong, and that my script layout is inefficient and n00b.
Here is a picture of the setup that I built my ability "engine" on....
I need just an opinion on this script setup that I have (Image inside)