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If you care about performance… combine meshes, combine meshes, combine meshes! Mesh Baker is the ultimate mesh-combine tool, combining many meshes into one big mesh, as well as combining the textures on those objects into texture atlases.
- Objects to be combined do not need the same material or even the same shader
- Works with any shader
- Texture atlases are automatically generated...
Mesh Baker by Digital Opus [RELEASED]