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MMO map data on server

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Hello everyone !

Im developing MMORPG, i have advanced understanding how networking is done and i have allready writed own database/patcher/server hubs. Im running each client on own thread and everything is working good.

But for map data on world server i cant find good way to understand it. How i should store my map to world server to have NPC AI calculations and stuff at right places ?

Current flow is this :

World server <-> Main server <-> client . When client walks in world World...

MMO map data on server

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