Hi,
I have created a Save/Load function for a game using 7Zip SDK.
The code is working fine on Android and MacOSX editor, no errors present.
I then try the same code on iOS iPad build, when I click on Save, the game is Killed and no save made.
Strange thing is that there is no error in XCODE.
Using debug logs it seems to crash on this:
4.6.1p2 - .BaseStream iOS Crash
I have created a Save/Load function for a game using 7Zip SDK.
The code is working fine on Android and MacOSX editor, no errors present.
I then try the same code on iOS iPad build, when I click on Save, the game is Killed and no save made.
Strange thing is that there is no error in XCODE.
Using debug logs it seems to crash on this:
Code (CSharp):
- Encoder encoder = new Encoder();...