hi there,
i have just started to port some lux shaders to unity 5 beta (v17).
the first one is the lux pre integrated skin shader – which got a little update and now supports "deep subsurface scattering" or translucency.
View attachment 121907
you can grab the shader from the git repo:
https://github.com/larsbertram69/Lux_2.0
others might follow in the nearby future.
lars
i have just started to port some lux shaders to unity 5 beta (v17).
the first one is the lux pre integrated skin shader – which got a little update and now supports "deep subsurface scattering" or translucency.
View attachment 121907
you can grab the shader from the git repo:
https://github.com/larsbertram69/Lux_2.0
others might follow in the nearby future.
lars