Here's git repo of it: https://github.com/Chippington/Quixel
It's MIT licensed, so it's free for commercial use. I'm currently polling author whether he has some demo how it does look like in action. Though it's a bit unfinished, for example it doesn't have editor script to edit volumes in Unity directly. It has code to do so (NodeEditor.cs), but it lacks actual editor script.
Any takers who could help develop it further? IMO open-source voxel engine for Unity that isn't...
Quixel - Cool, smooth voxel engine I've found (free for commercial use!)
It's MIT licensed, so it's free for commercial use. I'm currently polling author whether he has some demo how it does look like in action. Though it's a bit unfinished, for example it doesn't have editor script to edit volumes in Unity directly. It has code to do so (NodeEditor.cs), but it lacks actual editor script.
Any takers who could help develop it further? IMO open-source voxel engine for Unity that isn't...
Quixel - Cool, smooth voxel engine I've found (free for commercial use!)