Hi! ![Smile :) :)]()
Would Pre-computed Radiance Transfer (PRT) be possible in Unity, and if so, where can I find some good resources to get started? I wished to do this since I looked through the DirectX SDK samples... and stumbled upon this PRT magic...![Big Grin :D :D]()
Anyway, please help me implement this! And also, would such a thing be even feasible on Mobile? (Probably not...
)

Would Pre-computed Radiance Transfer (PRT) be possible in Unity, and if so, where can I find some good resources to get started? I wished to do this since I looked through the DirectX SDK samples... and stumbled upon this PRT magic...

Anyway, please help me implement this! And also, would such a thing be even feasible on Mobile? (Probably not...
