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Which technology to choose for a game like this

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Hi guys,

so I am debating over wheter to use Photon or uLink for my game.

Game is asymmetrical multiplayer first person game, featuring matches of 4v1, something like evolve in terms of game size, but not similar to that in terms of gameplay.

It will contain player movement and not much physics except that.

I kind of like uLink, it has proven project behind it, like Rust, which I am a big fan of. Also, as far as I could see, its the best choice for an fps game.

However, with...

Which technology to choose for a game like this

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