After updating to 4.6.1p1, I can't build for OSX anymore. The application just immediately crashes on startup. It also happens with a build of a new empty project. Can anybody confirm this or is my Unity installation broken?
Bug Case: 655570
4.6.1p1 any OSX build crashes immediately on startup (EDIT: also on 4. 6.1p2)
Bug Case: 655570
Code (CSharp):
- Process: Untitled [691]
- Identifier: unity.DefaultCompany.Test
- Version: Unity Player version 4.6.1p1...
4.6.1p1 any OSX build crashes immediately on startup (EDIT: also on 4. 6.1p2)