I need to be able to change the order of objects in layout groups dynamically. I can change the hierarchy order in the editor while the game runs and the group updates them fine, but I can't figure out how to do this through code.
I know that hierarchy works with transform z position but in a group the transform of the child objects is driven by the group, and they all have z at 0 anyway...
I know that hierarchy works with transform z position but in a group the transform of the child objects is driven by the group, and they all have z at 0 anyway...