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2D Jumping Mechanic

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Hi everyone! Thanks for reading first of all. Secondly, this is my first post, and I really look forward to getting involved in this amazing community of independent game developers!

Anyway, I'm developing a 2D top down action RPG and I am having trouble achieving a convincing jump animation. What I want to do is have the character jump and have it's Y position and scale (scale is no problem) appear to change during the jump in order to simulate it's z axis position changing.
Of course,...

2D Jumping Mechanic

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