Hi!!
I'm on development of a game type Flappy Bird and I need a constant Force to down and to up the character, the problem is the addForce of rigidBody2D increases by mass.
How i do for made constant this force?
I'm on development of a game type Flappy Bird and I need a constant Force to down and to up the character, the problem is the addForce of rigidBody2D increases by mass.
How i do for made constant this force?