So while learning scripting you get bits and pieces of what's expensive on the CPU, but there doesn't seem to be a comprehensive list to see it in one go. I don't expect to get the exact nuances from a single thread, but it would be nice to get a starting point to think on how to optimize.
Anyway, here's what I know to be expensive (please correct me if I'm wrong):
1) Rigid bodies, gravity, and physics - I see a lot of tutorials that have you use these for simple games, such...
List of expensive things
Anyway, here's what I know to be expensive (please correct me if I'm wrong):
1) Rigid bodies, gravity, and physics - I see a lot of tutorials that have you use these for simple games, such...
List of expensive things