Between Unity, Unreal, and Crytek it doesn't seem like Gamebryo has much of a niche to offer developers.
Sure, it's been used to develope piles of games in the past.
But these days it's line up of showcase titles is looking pretty thin. This started right about the same time that Elder Scrolls and GTA started using in house engines.
Also, isn't their price tag pretty hefty compared to the competition?
Or am I mistaken?
Sure, it's been used to develope piles of games in the past.
But these days it's line up of showcase titles is looking pretty thin. This started right about the same time that Elder Scrolls and GTA started using in house engines.
Also, isn't their price tag pretty hefty compared to the competition?
Or am I mistaken?