Its possible to make a map as big as GTA V's for mobile,I've made it.Its not exactly the same its half in size.I'm getting about 26-31 fps.Its about 9k poly on screen with a car is 5k poly with optimized shaders and the city is about 4k poly.The to total city is about 300k poly.All textures are not too bad they look good but I am not comparing the graphics with the real GTA 5.The problem I facing is while using occlusion culling
I want every thing in the scene in front of the player to be...
GTA V type map
I want every thing in the scene in front of the player to be...
GTA V type map