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Ignore Raycast UI Layer

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I have a popup dialog which overlays my game view. Its really simple, just a layout control with text items. The problem is when the popup is displaying it blocks the UI touch/click to the controls underneath it. I have set this dialog to use the IgnoreRaycast layer. I have also made sure that IgnoreRaycast is not listed in my CanvasRenderer blocking Mask. What else can I do to make my text popup non-blocking ?

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