Hello everyone.
To make things clear, we are developing a multi-platform MMO game that currently works for webplayer, android & iOS. So, naturally, thought i give webGL unity3d port a try. The game webGL port doesn't work. To be clear, it works perfectly on the latest unity 4.5.4f.
So, the build was done with slow-compile-heavy-optimized option. The whole generated pack of files has around 200 mb (kind of alot i think)
Here is what i get in Firefox 32:
While trying to run, i get a pop-up...
WebGL port doesn't work
To make things clear, we are developing a multi-platform MMO game that currently works for webplayer, android & iOS. So, naturally, thought i give webGL unity3d port a try. The game webGL port doesn't work. To be clear, it works perfectly on the latest unity 4.5.4f.
So, the build was done with slow-compile-heavy-optimized option. The whole generated pack of files has around 200 mb (kind of alot i think)
Here is what i get in Firefox 32:
While trying to run, i get a pop-up...
WebGL port doesn't work