Hey guys. I am currently working on a M.O.B.A style game and im currently developing the caracter movement.
so far i got this:
using UnityEngine;
using System.Collections;
public class Player_Control : MonoBehaviour {
private Transform myTransform; // this transform
private Vector3 destinationPosition; // The destination Point
private float destinationDistance; // The distance between myTransform and destinationPosition
public float...
Moving 3D Objects in Unity with RayCast
so far i got this:
using UnityEngine;
using System.Collections;
public class Player_Control : MonoBehaviour {
private Transform myTransform; // this transform
private Vector3 destinationPosition; // The destination Point
private float destinationDistance; // The distance between myTransform and destinationPosition
public float...
Moving 3D Objects in Unity with RayCast