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Object jittering at fast speed, no matter if addForce or something other.

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Hello,

First, I searched about jittering objects, but I found only stuff related to camera or collision but that's not the problem here.

I am setting up a space game. I want to achieve a pseudo-realistic feel, so the spaceship has to go very fast to reach the next planet in the system.

My spaceship has a rigidbody and it moves with "addForce". Velocity is limited with a max sqrMagnitude on the rigidbody.

Camera looks from bird-view-above onto the spaceship. Camera itself uses Lerp to move...

Object jittering at fast speed, no matter if addForce or something other.

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