This might be a dumb question, but I was under the impression that we could only have 32 layers in our games because Unity was 32-bit. Now that Unity 5.0 will be 64-bit, does that mean we can have 64 layers in our games?
I may not be understanding it correctly or I could be wrong about the layer limit too. Thanks for any info.
I may not be understanding it correctly or I could be wrong about the layer limit too. Thanks for any info.