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Internal error communicating with the shader compiler process (4.5.5p1)

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Aras, since only necessary shaders are compiled while being in the editor I've ran into a lot of problems when building.
Today I switched to the newest patch and get "Internal error communicating with the shader compiler process" during a build which I never had before. Actually I have no idea what to do to fix it.

It is generally harder to find errors in complex shaders now unless you press build and test a lot more (and I already tested a lot on the devices before).

I was several times...

Internal error communicating with the shader compiler process (4.5.5p1)

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