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Tron Trail Start & End Width?

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I cant seem to be able to figure out how to add start & end width to this script. Been trying forever!

Code (CSharp):
  1. /*
  2. Generates a trail that is always facing upwards using the scriptable mesh interface.
  3. vertex colors and uv's are generated similar to the builtin Trail Renderer.
  4. To use it
  5. 1. create an empty game object
  6. 2. attach this script and a MeshRenderer
  7. 3. Then assign a particle material to the mesh renderer
  8. */
  9. var height = 2.0;
  10. public var time = 2.0;
  11. var alwaysUp = false;
  12. var...
Tron Trail Start & End Width?

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