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A question about PlayerPrefs

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Guys...

I am trying to realize how can I do this, but I did not come in with any ideas, so if you can help me, I would really appreaciate it...

Here is the deal:
I have an item named continues which is something the user can buy inside the game and it is set to 0 as its initial state...

After the user buys it, I save it in PlayerPrefs...

Now, what I need to do, is for its initial state to be 1, but only once; meaning that I give 1 continue for free the next time they play it, but not...

A question about PlayerPrefs

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