Guys...
I am trying to realize how can I do this, but I did not come in with any ideas, so if you can help me, I would really appreaciate it...
Here is the deal:
I have an item named continues which is something the user can buy inside the game and it is set to 0 as its initial state...
After the user buys it, I save it in PlayerPrefs...
Now, what I need to do, is for its initial state to be 1, but only once; meaning that I give 1 continue for free the next time they play it, but not...
A question about PlayerPrefs
I am trying to realize how can I do this, but I did not come in with any ideas, so if you can help me, I would really appreaciate it...
Here is the deal:
I have an item named continues which is something the user can buy inside the game and it is set to 0 as its initial state...
After the user buys it, I save it in PlayerPrefs...
Now, what I need to do, is for its initial state to be 1, but only once; meaning that I give 1 continue for free the next time they play it, but not...
A question about PlayerPrefs