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Mirror Storing Data (like Leaderboard) on Dedicated Server

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Hello,
I have a server with few gb storage on it, were the server-project is running on and my question is, how i can store data on this server (like the trophies of players for a leaderboard) and the client can get this data.

For example: I have some values like a multiplicator and i want to change this value with unity remote config and then the data will update on server and because of the server, on all clients too. How can I achieve this?
Then I want to upload data from clients to the...

Mirror Storing Data (like Leaderboard) on Dedicated Server

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