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Blur on build

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My game resolution in editor and presentation is 320x180with default to native unticked.
I`m going for a snes look, i don`t want to use pixel perfect with this project as its a pixel art
looking racer.

On the build it looks all blurry but is fine in editor, all my art is set to point, no mip maps
and i have a atlas as well. I`m just stomped, any help please.

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