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Any tips for HDR output in unity 2020.3 please?

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Hi all,
Having recently upgraded my built-in renderer project with post processing V2 from 2018.4 to 2020.3 I thought it might be fun to try out the HDR output functionality. My hardware set up is RTX 3070ti (mobile) to LG OLED TV. Enabling windows HDR output by default I think either windows or the TV expands the dynamic range from 8 bit output which looks very nice, however unity was not reporting HDR output enabled. It does however report automatic tone mapping is enabled.

After enabling...

Any tips for HDR output in unity 2020.3 please?

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